News
Games
Products
Company
Jobs at 4D
Forum
Links
 
Untitled Document

Gore SE Fan Site Goreland.net under construction - March 10th, 2008
 
We've spotted the new fan site Gore Land http://goreland.net/ is under construction, a site dedicated to promoting Gore Special Edition, organizing clan wars and more.
Posted by Joel

4D Rulers looking for Publisher or Investor for adventure horror game. - February 26th, 2008
 

4D Rulers Software, established in 1996 is looking for a publisher or investor to create an adventure horror game for the PC. The player will be trapped by a psychopath and have to use his or her wits and the environment to escape the death trap and make it out alive before getting sawed to bits is the basic premise of the game. Imagine Texas Chainsaw Massacre meets the movie Saw and the player is the victim. The title will take approximately one year to develop. The proposed budget is 100-150k. I’d be willing to work with a few 30k and up investors. Based on previous titles we’ve done I would speculate a 300% return for this game minimum. For more information email joel@4drulers.com

Here is an early work in progress screenshot of the game.

downloads.4drulers.com/screenshots/horror_game01.jpg

Posted by Joel

Gore Special Edition Patch up to 1.56.21 - February 23rd, 2008
 

We've made quite a few improvements since our last news post, Gore SE is up to version 1.56.21. The latest patch has the following changes:

Gore SE Build 1.56.21

Code:
- Made some changes to fix recoil feature. This may fix the infamous "rocket bug".
- Changed observer rules in tactical so you can only observe your team.

Interface:
- Added render priority to the pickups so they don't overlay the scoreboard.
- Added Anistropic Filtering and Anti Aliasing configuration settings to the video settings menu.
- Various fixes

Game Play:
-Removed zoom from all weapons except sniper rifle.
-Added recoil to most of the weapons. This provides a visual "kick" and makes machineguns harder to hit with and requires some aim correction rather than having perfect accuracy with no mouse movement.
- Added better punch to UMC Heavy Class.
- Removed grendades from Jack in tactical mode.
- Increased spread on small shotgun so it's not so lethal at great distances.


Levels:
-Rebuilt single player AI for brooklyn.
-Fixed parse errors in gothic and gothic_ctf.
-Fixed ladders and added tags to illegal.
-Added high res textures to coalmine.
-Fixed some bugs in plant, mansion and warehouse.
-Removed underground tunnel in station.
-Added high res textures to tucson.

Also this is probably the last patch before we go gold. Barring any problems we'll be gold in a few weeks with a brand new installer to match the latest version as well as auto cd key installation for the free version of the game, which means no more registration and cd key requests are needed to play the game, just install it and play, the cd key installation will occur behind the scenes.

We're also looking for some gaming sites to help us host the installer. Email me joel@4drulers.com if you can host our installer and get the game out there to as many players as possible.

Posted by Joel

Free Gore Special Edition for a limited time only! - December 21st, 2007
 
We're giving away free copies of Gore Special Edition for a limited time only. Read more about it here: forum.4drulers.com/showthread.php?p=226252
Posted by Joel

Gore Special Edition patch 1.56.15 - December 14th, 2007
 

We've updated Gore Special Edition to 1.56.15

Code:
- Fixed the compass marker bug that did not hide markers of other players when you changed teams.

Gameplay:
- Fixed Ingram's secondary zoom spread.

Interface: New compass graphics and markers.

Levels:
- New textures for Brooklyn, replaced brush built boxy looking ladders with rounded modeled ladders, along with the air duct vents as well.

Also we've updated the Gore SE site: www.4drulers.com/gore showing some comparison screenshots between Gore SE and Gore Ultimate Soldier here: www.4drulers.com/gore/images/screenshots/compare/0.php

Posted by Joel

Gore Special Edition patch 1.56.14 - December 6th, 2007
 

Yep, we're at it again, working hard to deliver the best possible Gore experience ever. We're up to version 1.56.14 now and here are the changes:

Gore SE Build 1.56.14

Code:
- Fixed bug that left compass markers for disconnected players.

Gameplay:
- Fixed zoom to work on Ingrams and some consistency issues.

Levels:
- Mansion & Border have been updated with high resolution textures.

Interface:
-Added icons for Friendlies on radar.
-Added Gorge icon
-Added "Special Edition" to Gore logo

Models:
-New assassin and scout hologram models. They are fully armored now and should no longer cause load game crashes.

Art: Added many new high resolution textures.

Posted by Joel

Gore Special Edition patch 1.56.12 released! - December 1st, 2007
 

Gore Special Edition has a new patch available, which is delivered by 4D Rulers 4D Automated Update software, an auto patching software utility built into the game. Here are the release notes for version 1.56.12:

Gore SE build 1.56.12

Code:
- Gore is prevented from running a second instance of Gore when another instance is currently updating.
- GoreUpdate can now delete files that are no longer needed.
- Added support for displaying team stats in target ID.
- Added targetid, targetid_stats, and compass commands for enabling/disabling HUD elements.

Gameplay:
- Re-added a short range fov zoom to most shootable weapons. It slows player movement 60% and tightens accuracty 25%.
- Increased radius on healing gas to allow healers to self heal faster.
- Increased effectiveness of secondary healing needles.
- Increased start ammo in tactical modes.
- G4 Hologram decoys. Assassins and UMC Scouts now spawn with G4 Hologram decoys. This new weapon creates a fake holographic image of the user, which can be used as a decoy to trick opponents into firing at them for setting up ambushes or confusing opponents to make an escape.
- Fixed some inconsistencies between Heavy classes.

Art:
- Portable stereo object in Brooklyn is now textured. Added some new high res tech textures.
- Fixed light helmet on umc female player armor so it fits her head better.
- Finished unwrapping healer weapon and updated temp skin.

Levels:
- Added new texture to Anthem and fixed some misalignment issues.
- Replaced all low res textures in Illegal and added some detail and tags. Opened up all doors in tactical.


Interface:
- Loading of config files from the menu should work now.
- Removed non working\redudant "close" button from console.
- Added missing Gorge map icon and description.
- Scroll arrows better match the interface color.
- Server browser IP address field is now large enough to contain long addresses.
- Screen resolution list now fits within scroll window.
- Many small interface errors fixed.
- Compass on screen display now. Future builds will have icon support for mission objective locations like a radar.

Documentation:
Updated html documentation, fixed some broken links, and other various corrections.

 

Posted by Joel

4D Automated Update is ruling! - November 9th, 2007
 
4D Rulers has launched 3 updates now for Gore Special Edition Beta, using it's proprietary 4D Automated Update Utility, which allows developers to automatically deliver patches and new content to users. Joel Huenink, owner of 4D Rulers has this to say about 4D Automated Update. "No title should ship without auto patching and updating technology. It gives developers the flexibility to make major changes to the game, fix bugs and deliver new content automatically. It reduces customer support time and ensures every user is running the latest version of the game, sparing your customers of the frustration of having to contact support people and find a patch. Nothing is worse to a publisher than shipping a bugged title and then having to hear the same bug report over and over again for years to come from all unpatched users. With 4D Automated Update, once the bugs are fixed new users installing the game will never see them, reducing returns and improving your overall profile as a maker of quality games." For licensing information, email joel@4drulers.com
Posted by Joel

Gore Special Edition reaches Beta! - October 21st, 2007
 
Gore Special Edition has reached Beta status. Customers who have pre ordered a premium key for Gore SE can play the closed beta. We've also launched a new web site for Gore SE with tons of information about the game and ordering information so you can play the game. If you ever enjoyed Gore test or enjoyed the retail version, this is a must own version of Gore. It is a cumulation of all the Gore udpates over the last 5 years and and nearly a full year of hard work has gone into improving the graphics, menus, hud, effects, and it has new levels as well. Gore SE ships with an automatic update so all users up to date. Our plan is to deliver new content on a regular basis until the game reaches gold status. So far Gore players have been very impressed Gore Special Edition. Read what this player had to say on our forums.
Posted by Joel

New Gore Screenshot! - October 9th, 2007
 

We've released a new screenshot of the upcoming free version of Gore. The re-release includes new levels, hoards of new high resoltion textures and high detail models, new sounds, and a rebalance of game play and many other new features and new effects, and of course much more Gore than the original. The new Gore is to be an ongoing effort and overhaul of the original game which will come in automatic updates periodically.

Posted by Joel

Gore Give Away! - May 25th, 2007
 
We're giving away free copies of Gore Ultimate Soldier. Read more about it and register to win here!
Posted by Joel

New Gore Map Available - May 7th, 2007
 
Due to popular demand from the Gore community, we're releasing for sale immediately the new Gore Ultimate Soldier level "Metal Muse" which was originally planned only for the upcoming free release of Gore - Ultimate Soldier.

For more information, check out our Gore site.

Posted by Ryan

New Gore Screenshots Released - May 2nd, 2007
 
New screen shots were released today showing gameplay from the upcoming free re-release of Gore - Ultimate Soldier.

More information can be found on the Gore Page.

Posted by Ryan

New Developer Web site & Products - April 25th, 2007
 
We're excited to announce our new developer web site and products. Products include our new 4D Automated Update SDK which allows developers to add auto update functionality to their software, 3D Model Libraries and a brand new AMP II Engine site. Read the full press release here.
Posted by Joel

Advertise in Gore - Ultimate Soldier! - April 18th, 2007
 

4D Rulers announces initial advertising opportunities in the upcoming free version of Gore Ultimate Soldier. Read the full press release here: http://4drulers.com/advertise/

 

Posted by Joel

 

 
 
Site Designed by RedcoreDesigns.